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QuakeX - Quake for Xbox V1.01
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This is Quake for Xbox consoles ported from SDLQuake V1.09. 

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Whats New
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- Added TCP/IP network support.
- Experimental XLink support added (works for some, doesnt for others?)
- Fixed some bugs with paths. Many more mods will now run (QRally, SFQuake etc)
- Fixed issue with D-Pad "jerk"
- Rebuilt with latest libSDLx revision.
- Added seperate 640x480 and 320x240 builds.

This is a (near) complete list of changes made by TheDumbAss:

All of Fragger's changes to RADQuake have been ported over to the QuakeX source and modifed as needed.
This includes:

- major changes and additions to the menu system and how the buttons move you through it.
- Controller setup including the function and sensitivity of the thumb sticks	
- A functional onscreen keyboard that works on all text forms in the menus and for the console
- An optional Greatly enhanced Status Bar (includes alignment options)
- Several other changes and improvements
	
Changes unrelated to Fragger's code:

- Enhanced Tab Completetion.
- show_fps.
- Chasecam fixed.
- Fix to stop crashes when loading the wrong BSP version.
- max_fps From the tutorial here.


Known bugs:

- At any resolution greater than 320x240 the crosshair does not work right in menu or on screen.
- The onscreen keyboard is hyper speed in the console. In menus it is fine.


read TDA Changes.txt for more information.

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Controls
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Fire             Right trigger
Jump             Left trigger
Next weapon	 DPad up
Prev weapon	 DPad down
Walk             Left stick Y
Strafe           Left stick X
Look up/down     Right stick Y
Look left/right  Right stick X

Controls can be customized via the 'Options' menu, and
by editing your config.cfg files.

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Misc
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Screen position and size can be modified by opening up
config.cfg modifying the following values:

xbox_screen_pos_y "0"
xbox_screen_pos_x "0"
xbox_screen_size_y "0"
xbox_screen_size_x "0"

These values are relatative. For example xbox_screen_size_x "-60"
means reduce the horizontal screen size by 60 pixels i.e 
480 minus 60 = 420 pixels

Inverting look on gamepad can be set by adjusting
xbox_invert_look in config.cfg from "0" to "1"

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Notes on CDDA
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CDDA audio works fine, however expect a slight drop 
in framerates since there is a performance hit associated
with streaming audio as it requires CPU time.


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Contact Info
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http://www.lantus-x.com/ClassicX
http://www.lantus-x.com/SDLx

email: lantus@lantus-x.com

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Credits & Thanks
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ID Software, Sam Lantinga, Iriez & Xbins
